Concerning the Lord of The Rings universe is well transcript and fans of the original material should find a lot to like here with a story that occurs in parallel with the movies, it's clearly my favorite part of the game, but once again don't expect a RPG length, it will take you about 12 hours to finish the game ("side quests" included) and yet there's already one filler (chapter 2) in the game. The game offers some nice boss fight, unfortunately the rest of the game is very repetitive and at the end of chapter 1 you already have seen everything the game has to offer. Unfortunately I didn't have the chance to try the coop mode that could have add some fun, some sequence were clearly made for two players, but know than you can play it with a friend. Now concerning the specifics the game is very easy and you really shouldn't die a lot considering that even if you lose your life your teammates can save you. This is not a true surprise when you know that the same studio made Baldur's Gate: Dark Alliance but that's still deceiving as Warner as always talked about it as a true RPG. Every chapter are simple corridors and the battle system limits itself to smashing two buttons and roll away fighting hordes of enemies. ![]() First let me say that contrary to what the marketing division said, this is not really a true RPG, but more an hack'n slash with some customization, but there's almost no side quests and the few that are there are simply not interesting. With War In The North we've got a new attempt to that goal. The Lord of the Rings: War in the North may not be a masterpiece, but it is an ambitious, unique game with a lot of good ideas.The Lord of The Rings is THE universe of medieval fantasy of reference and yet it still lacks a true RPG of reference to make it count as much The Lord of The Rings is THE universe of medieval fantasy of reference and yet it still lacks a true RPG of reference to make it count as much as in the books and movies universe. On top of all of that, War in the North was actually the first game to be based on both the Lord of the Rings novels and the Peter Jackson movies, with Warner briefly acquiring the rights to both, allowing it to explore more Middle-Earth lore than ever before. And while the gameplay may not have been fleshed-out enough, the concept of a team-based, class-based cooperative Lord of the Rings game has some real potential. ![]() The game's atmosphere, visuals, and sound design were all rightfully praised by critics, perfectly capturing the grim and grittiness of its movie counterparts. The Lord of Rings: War in the North is certainly not an amazing game, but it is a decent Lord of the Rings experience, and one that fans will definitely enjoy. It also didn't help that Lord of the Rings: War in the North released just a week before Skyrim, and on the same day as Uncharted 3, sealing its fate before it was even had a chance. ![]() However, the vast majority of critics, despite giving the game a poor score, did state that the gameplay was perfectly serviceable, just a little unpolished. At the time, reviews criticized the game's linear approach and its repetitive combat, with some even citing that the game's character classes felt a little too similar to one another. From here, they progress through a level, killing orcs and speaking with local townsfolk. The general gameplay loop of War in the North sees the player choose from the three playable protagonists, each with their own set of unique weapons and abilities, with the ranger focusing on stealth, the dwarf on melee, and the elf on magic. The biggest point of criticism of War in the North was its gameplay.
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